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The old vBulletin forum was converted to phpBB format, requiring the passwords to be reset. If this is a problem for some because of a forgotten email address, please feel free to re-register with a new username. We are happy to welcome old and new members back to the forums! Thanks.
All new accounts are manually activated before you can post. Any questions can be PM'ed to Kayaker.
Please be patient while the rest of the site is restored.
To all Members of the old RCE Forums:
In order to log in, it will be necessary to reset your forum login password ("I forgot my password") using the original email address you registered with. You will be sent an email with a link to reset your password for that member account.
The old vBulletin forum was converted to phpBB format, requiring the passwords to be reset. If this is a problem for some because of a forgotten email address, please feel free to re-register with a new username. We are happy to welcome old and new members back to the forums! Thanks.
All new accounts are manually activated before you can post. Any questions can be PM'ed to Kayaker.
Getting the current module name from the disassembler window?
Getting the current module name from the disassembler window?
Hey guys, I'm creating a plugin and I wonder if there is any function/structure that returns the name of the current module which the user is working with in the disassembler window?
kayaker, thank you for your answer, it helped me to look better inside t_dump.
I just made a simple function that returns not only the name, but a pointer to the module, in case someone is interested here it is:
I just made a simple function that returns not only the name, but a pointer to the module, in case someone is interested here it is:
Code: Select all
t_module* GetModuleBeingDisassembled()
{
t_dump *pCPUDASM = (t_dump*)Plugingetvalue(VAL_CPUDASM);
t_table *pModTable = (t_table*)Plugingetvalue(VAL_MODULES);
t_module *pModule = 0;
int i = 0;
while (i < pModTable->data.n)
{
if(!pModule)
pModule = (t_module*)pModTable->data.data;
else
{
// if module being currently debugged is found then returns it
if(pModule->codebase == pCPUDASM->base)
{
return pModule;
}
pModule++;
}
i++;
}
return NULL;
}