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Thread: Hello question about how to use ollydbg memory on accsess breakpoints

  1. #1

    Hello question about how to use ollydbg memory on accsess breakpoints

    The idea what i want to do is look in opengl32 moudle what others module functions are acsessing like some specified opengl function. So i want to add a breakpoint and see what functions are accsessing it. The problem is i havent find any tutorial or explaination on this, would i olly creat a log or how to use it ?


    Second question is im using also ida pro 5.2 and using emu 86 plugin; i have read that it can breake easyle xor string cryption. So using it but for me it dosent decrypt the strings; some times the program hangs and so one....

  2. #2
    <script>alert(0)</script> disavowed's Avatar
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    regarding your olly question, you'd want to use regular software breakpoints for that, not memory breakpoints

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