View Full Version : Software Reversing on Google timeline...

May 18th, 2007, 12:50
Searching with google experimental method:





May 21st, 2007, 10:57
pretty good

May 27th, 2007, 07:01
Wow. I didn't know Google was 20+ years old.

July 13th, 2007, 10:07
woah! how google is old isnt? maybe it was hidden in some Amiga II or Macintosh... eheheheh by!!!!

July 13th, 2007, 13:40
I still have the original Mac I bought in 1986 and I can assure you Google was not, and is not hiding in my machine.


July 13th, 2007, 13:48
hehehehe u r right JMI and i know it too... just funny... but this time line is really crazy... thx a lot


July 13th, 2007, 14:13
Just a small correction for accuracy's sake:

Co-founders Larry Page, president of Products, and Sergey Brin, president of Technology, brought Google to life in September 1998.

According to my trusty caculator, 2007 - 1998 equals only 9 years, not 20+, but it's always possible our LLXX was only being "ironic" or referring to the length of the "data" they were indexing. !!

I learned a long time ago that it is never wise to call into question the statements of a lady!!


July 13th, 2007, 14:17
I'm too... Just to be funny... Now i understand i saw the timeline JMI and is about Reversing... sorry me!!! but i saw a few days agos many reverser group that are old than the timeline like Razor911 etc...

Regards friend...

July 13th, 2007, 14:26
And some of we "reversers" are even much older than that. I'm not referring to skill levels, only "age."


July 13th, 2007, 14:34
yeah!!!! today is good coz we have help from many tools like IDA, softice and olly but i could imagine how these awesome guys did it before... ehehhehe cool this topic!!!!

p.s: i'm just 21 old... ahahahaha

now i gtg... lol

July 16th, 2007, 11:54
I'm an old-timer, started reversing in 1984 on the C-64, used the monitor feature build into Epyx's "Fast Load" no single stepping, all "in the head code analysis", but also no IATs, and no relocation entries to deal with!

Did some work on the Z-80 in the TRS-80 series, some 68K work on the Amiga, and eventually ended up on the PC. (This was late 80's early 90's). Using such awesome tools as debug, CodeView, and Turbo Debugger. When Soft-Ice came out, it threw A LOT of the protection world into a tizzy. Things that had worked before, no longer worked to stop the debuggers. No one wrote games for Windows, all DOS. I had a dead-listing disassembler called Sourcer that was decent. Then came the Dos Extender era, DOS4GW, and the like. Turbo Debugger for DOS4GW, and a tiny little tool called Minibug for whatever the crap was that was on 3D Studio back then.

I'm "only" 41.

July 16th, 2007, 12:35
Frank, looking at your sig (Fabulous Furlough) makes me wonder if you are the cofounder of The Humble Guys group?

July 16th, 2007, 17:05
[Originally Posted by 5aLIVE;67226]Frank, looking at your sig (Fabulous Furlough) makes me wonder if you are the cofounder of The Humble Guys group?

Yep, that'd be me. Hard to believe that was almost 20 YEARS ago.

July 16th, 2007, 18:47
How many slaves your group had the most?

July 16th, 2007, 20:45
[Originally Posted by blurcode;67233]How many slaves your group had the most?

That would be a better question for The Slavelord, but the best that I can recall, we had about 15-20 at one time. MOST of them understood that the name was a joke, hell, the whole group name was a joke. We just took the ball and ran with it.

But for the most part, the slaves would have been deemed "lamers" on their own if they showed up at a BBS and applied, when they applied as Humble Slave #X, they instantly had credibility, so they got into places that they never would have otherwise, and we got a system to distribute our goods. And no one got hurt!

July 16th, 2007, 21:08
It's good to have humor, any type. Nowdays the groups go mad, use weapons against each other and have no humor. Old days look good, too bad i was not even borned that time :s

July 16th, 2007, 21:39
[Originally Posted by blurcode;67237]It's good to have humor, any type. Nowdays the groups go mad, use weapons against each other and have no humor. Old days look good, too bad i was not even borned that time :s

I cannot imagine resorting to physical violence against another group. The worst that we did was to call a rival group's supplier at a computer store, and tell him to stop.

As Candyman once said "We're stealing millions of dollars from starving programmers so that we can be popular with a bunch of 15 year olds."

Dave had an amazing way with words, I'll miss him.

July 21st, 2007, 07:59
I've noticed that Google indexes this site quite quickly, so I can post my retort to a text file that exists that speaks ill of me.

The idiot in this text file claims that "He (meaning me) was never able to crack a single interpreter." Here's my response:

First off, Ultima 6. Yes, it was an interpreter.
Second, in THG, we had a bunch of really talented people, and as with most people we all had our specialties. Mine happened to be disk based protections (If you recall, it was I who wrote the Rob Northen CopyLock stripper, and released it to the world). So, when we got Sierra On-Line games, I passed them to the member who did Sierra games. Why would I not? The same for the weird protection that was on Stunts, and the weird "slot machine" based protection that seemed to be popular for a while. R. Bubba had already spent the time to learn how to do these, why would I want to mess with them?
Third, you don't know me, so you have no idea what I DID or DIDN'T do, so STFU.

Now, thanks for this opportunity to "set the record straight", I know that the text file in question is over 10 years old, but it still bothers me to have someone smearing "my good name".